/opt/alt/python27/lib64/python2.7/site-packages/matplotlib
NameSizeModeActions
backends/-0755rm
delaunay/-0755rm
mpl-data/-0755rm
numerix/-0755rm
projections/-0755rm
sphinxext/-0755rm
afm.py150890644editdlrm
afm.pyc173880644editdlrm
afm.pyo173880644editdlrm
artist.py356230644editdlrm
artist.pyc414310644editdlrm
artist.pyo414310644editdlrm
axes.py2800890644editdlrm
axes.pyc2525680644editdlrm
axes.pyo2514560644editdlrm
axis.py573540644editdlrm
axis.pyc608580644editdlrm
axis.pyo605510644editdlrm
backend_bases.py723180644editdlrm
backend_bases.pyc799690644editdlrm
backend_bases.pyo798790644editdlrm
bezier.py149170644editdlrm
bezier.pyc138120644editdlrm
bezier.pyo138120644editdlrm
blocking_input.py136900644editdlrm
blocking_input.pyc147620644editdlrm
blocking_input.pyo144440644editdlrm
cbook.py427560644editdlrm
cbook.pyc586920644editdlrm
cbook.pyo584660644editdlrm
cm.py80980644editdlrm
cm.pyc100320644editdlrm
cm.pyo100320644editdlrm
collections.py407840644editdlrm
collections.pyc451110644editdlrm
collections.pyo451110644editdlrm
colorbar.py274560644editdlrm
colorbar.pyc258350644editdlrm
colorbar.pyo258350644editdlrm
colors.py391100644editdlrm
colors.pyc406900644editdlrm
colors.pyo406900644editdlrm
contour.py428950644editdlrm
contour.pyc364630644editdlrm
contour.pyo363010644editdlrm
dates.py360070755editdlrm
dates.pyc411350644editdlrm
dates.pyo410710644editdlrm
dviread.py320330644editdlrm
dviread.pyc354880644editdlrm
dviread.pyo353450644editdlrm
figure.py412640644editdlrm
figure.pyc437060644editdlrm
figure.pyo435750644editdlrm
finance.py205820644editdlrm
finance.pyc186750644editdlrm
finance.pyo185150644editdlrm
fontconfig_pattern.py64290644editdlrm
fontconfig_pattern.pyc67100644editdlrm
fontconfig_pattern.pyo67100644editdlrm
font_manager.py426530644editdlrm
font_manager.pyc412750644editdlrm
font_manager.pyo412750644editdlrm
ft2font.so3061680755editdlrm
hatch.py65640644editdlrm
hatch.pyc94840644editdlrm
hatch.pyo94840644editdlrm
image.py315400644editdlrm
image.pyc337830644editdlrm
image.pyo337370644editdlrm
legend.py323020644editdlrm
legend.pyc238760644editdlrm
legend.pyo237030644editdlrm
lines.py546850644editdlrm
lines.pyc579910644editdlrm
lines.pyo578860644editdlrm
mathtext.py1020090644editdlrm
mathtext.pyc1060700644editdlrm
mathtext.pyo1056820644editdlrm
mlab.py942940644editdlrm
mlab.pyc1019150644editdlrm
mlab.pyo1017350644editdlrm
mpl.py7850644editdlrm
mpl.pyc11890644editdlrm
mpl.pyo11890644editdlrm
nxutils.so97040755editdlrm
offsetbox.py298070644editdlrm
offsetbox.pyc348250644editdlrm
offsetbox.pyo347700644editdlrm
patches.py1284850644editdlrm
patches.pyc1337360644editdlrm
patches.pyo1335980644editdlrm
path.py217650644editdlrm
path.pyc214990644editdlrm
path.pyo212790644editdlrm
pylab.py109810644editdlrm
pylab.pyc124380644editdlrm
pylab.pyo124380644editdlrm
pyparsing.py1439240644editdlrm
pyparsing.pyc1511830644editdlrm
pyparsing.pyo1511830644editdlrm
pyplot.py824680644editdlrm
pyplot.pyc819820644editdlrm
pyplot.pyo819820644editdlrm
quiver.py375400644editdlrm
quiver.pyc341520644editdlrm
quiver.pyo341520644editdlrm
rcsetup.py234340644editdlrm
rcsetup.pyc215220644editdlrm
rcsetup.pyo213520644editdlrm
scale.py142330644editdlrm
scale.pyc202540644editdlrm
scale.pyo202540644editdlrm
spines.py126840644editdlrm
spines.pyc118830644editdlrm
spines.pyo114560644editdlrm
table.py168280644editdlrm
table.pyc173730644editdlrm
table.pyo172220644editdlrm
texmanager.py224640644editdlrm
texmanager.pyc202090644editdlrm
texmanager.pyo202090644editdlrm
text.py598220644editdlrm
text.pyc606960644editdlrm
text.pyo606960644editdlrm
ticker.py404280644editdlrm
ticker.pyc521640644editdlrm
ticker.pyo520280644editdlrm
tight_bbox.py36550644editdlrm
tight_bbox.pyc41570644editdlrm
tight_bbox.pyo41570644editdlrm
transforms.py753870644editdlrm
transforms.pyc924320644editdlrm
transforms.pyo915230644editdlrm
ttconv.so654880755editdlrm
type1font.py115370644editdlrm
type1font.pyc114900644editdlrm
type1font.pyo114900644editdlrm
units.py49760644editdlrm
units.pyc59180644editdlrm
units.pyo59180644editdlrm
widgets.py408330644editdlrm
widgets.pyc436080644editdlrm
widgets.pyo434220644editdlrm
windowing.py4540644editdlrm
windowing.pyc13610644editdlrm
windowing.pyo13610644editdlrm
_cm.py3704140644editdlrm
_cm.pyc1030550644editdlrm
_cm.pyo1030550644editdlrm
_cntr.so209600755editdlrm
_delaunay.so611840755editdlrm
_image.so2828560755editdlrm
_mathtext_data.py579900644editdlrm
_mathtext_data.pyc638000644editdlrm
_mathtext_data.pyo638000644editdlrm
_path.so2803120755editdlrm
_png.so1565040755editdlrm
_pylab_helpers.py27150644editdlrm
_pylab_helpers.pyc38380644editdlrm
_pylab_helpers.pyo38380644editdlrm
__init__.py289720644editdlrm
__init__.pyc294350644editdlrm
__init__.pyo293810644editdlrm
Edit: /opt/alt/python27/lib64/python2.7/site-packages/matplotlib/bezier.py (14917B)
""" A module providing some utility functions regarding bezier path manipulation. """ import numpy as np from math import sqrt from matplotlib.path import Path from operator import xor # some functions def get_intersection(cx1, cy1, cos_t1, sin_t1, cx2, cy2, cos_t2, sin_t2): """ return a intersecting point between a line through (cx1, cy1) and having angle t1 and a line through (cx2, cy2) and angle t2. """ # line1 => sin_t1 * (x - cx1) - cos_t1 * (y - cy1) = 0. # line1 => sin_t1 * x + cos_t1 * y = sin_t1*cx1 - cos_t1*cy1 line1_rhs = sin_t1 * cx1 - cos_t1 * cy1 line2_rhs = sin_t2 * cx2 - cos_t2 * cy2 # rhs matrix a, b = sin_t1, -cos_t1 c, d = sin_t2, -cos_t2 ad_bc = a*d-b*c if ad_bc == 0.: raise ValueError("Given lines do not intersect") #rhs_inverse a_, b_ = d, -b c_, d_ = -c, a a_, b_, c_, d_ = [k / ad_bc for k in [a_, b_, c_, d_]] x = a_* line1_rhs + b_ * line2_rhs y = c_* line1_rhs + d_ * line2_rhs return x, y def get_normal_points(cx, cy, cos_t, sin_t, length): """ For a line passing through (*cx*, *cy*) and having a angle *t*, return locations of the two points located along its perpendicular line at the distance of *length*. """ if length == 0.: return cx, cy, cx, cy cos_t1, sin_t1 = sin_t, -cos_t cos_t2, sin_t2 = -sin_t, cos_t x1, y1 = length*cos_t1 + cx, length*sin_t1 + cy x2, y2 = length*cos_t2 + cx, length*sin_t2 + cy return x1, y1, x2, y2 ## BEZIER routines # subdividing bezier curve # http://www.cs.mtu.edu/~shene/COURSES/cs3621/NOTES/spline/Bezier/bezier-sub.html def _de_casteljau1(beta, t): next_beta = beta[:-1] * (1-t) + beta[1:] * t return next_beta def split_de_casteljau(beta, t): """split a bezier segment defined by its controlpoints *beta* into two separate segment divided at *t* and return their control points. """ beta = np.asarray(beta) beta_list = [beta] while True: beta = _de_casteljau1(beta, t) beta_list.append(beta) if len(beta) == 1: break left_beta = [beta[0] for beta in beta_list] right_beta = [beta[-1] for beta in reversed(beta_list)] return left_beta, right_beta def find_bezier_t_intersecting_with_closedpath(bezier_point_at_t, inside_closedpath, t0=0., t1=1., tolerence=0.01): """ Find a parameter t0 and t1 of the given bezier path which bounds the intersecting points with a provided closed path(*inside_closedpath*). Search starts from *t0* and *t1* and it uses a simple bisecting algorithm therefore one of the end point must be inside the path while the orther doesn't. The search stop when |t0-t1| gets smaller than the given tolerence. value for - bezier_point_at_t : a function which returns x, y coordinates at *t* - inside_closedpath : return True if the point is insed the path """ # inside_closedpath : function start = bezier_point_at_t(t0) end = bezier_point_at_t(t1) start_inside = inside_closedpath(start) end_inside = inside_closedpath(end) if not xor(start_inside, end_inside): raise ValueError("the segment does not seemed to intersect with the path") while 1: # return if the distance is smaller than the tolerence if (start[0]-end[0])**2 + (start[1]-end[1])**2 < tolerence**2: return t0, t1 # calculate the middle point middle_t = 0.5*(t0+t1) middle = bezier_point_at_t(middle_t) middle_inside = inside_closedpath(middle) if xor(start_inside, middle_inside): t1 = middle_t end = middle end_inside = middle_inside else: t0 = middle_t start = middle start_inside = middle_inside class BezierSegment: """ A simple class of a 2-dimensional bezier segment """ # Highrt order bezier lines can be supported by simplying adding # correcponding values. _binom_coeff = {1:np.array([1., 1.]), 2:np.array([1., 2., 1.]), 3:np.array([1., 3., 3., 1.])} def __init__(self, control_points): """ *control_points* : location of contol points. It needs have a shpae of n * 2, where n is the order of the bezier line. 1<= n <= 3 is supported. """ _o = len(control_points) self._orders = np.arange(_o) _coeff = BezierSegment._binom_coeff[_o - 1] _control_points = np.asarray(control_points) xx = _control_points[:,0] yy = _control_points[:,1] self._px = xx * _coeff self._py = yy * _coeff def point_at_t(self, t): "evaluate a point at t" one_minus_t_powers = np.power(1.-t, self._orders)[::-1] t_powers = np.power(t, self._orders) tt = one_minus_t_powers * t_powers _x = sum(tt * self._px) _y = sum(tt * self._py) return _x, _y def split_bezier_intersecting_with_closedpath(bezier, inside_closedpath, tolerence=0.01): """ bezier : control points of the bezier segment inside_closedpath : a function which returns true if the point is inside the path """ bz = BezierSegment(bezier) bezier_point_at_t = bz.point_at_t t0, t1 = find_bezier_t_intersecting_with_closedpath(bezier_point_at_t, inside_closedpath, tolerence=tolerence) _left, _right = split_de_casteljau(bezier, (t0+t1)/2.) return _left, _right def find_r_to_boundary_of_closedpath(inside_closedpath, xy, cos_t, sin_t, rmin=0., rmax=1., tolerence=0.01): """ Find a radius r (centered at *xy*) between *rmin* and *rmax* at which it intersect with the path. inside_closedpath : function cx, cy : center cos_t, sin_t : cosine and sine for the angle rmin, rmax : """ cx, cy = xy def _f(r): return cos_t*r + cx, sin_t*r + cy find_bezier_t_intersecting_with_closedpath(_f, inside_closedpath, t0=rmin, t1=rmax, tolerence=tolerence) ## matplotlib specific def split_path_inout(path, inside, tolerence=0.01, reorder_inout=False): """ divide a path into two segment at the point where inside(x, y) becomes False. """ path_iter = path.iter_segments() ctl_points, command = path_iter.next() begin_inside = inside(ctl_points[-2:]) # true if begin point is inside bezier_path = None ctl_points_old = ctl_points concat = np.concatenate iold=0 i = 1 for ctl_points, command in path_iter: iold=i i += len(ctl_points)/2 if inside(ctl_points[-2:]) != begin_inside: bezier_path = concat([ctl_points_old[-2:], ctl_points]) break ctl_points_old = ctl_points if bezier_path is None: raise ValueError("The path does not seem to intersect with the patch") bp = zip(bezier_path[::2], bezier_path[1::2]) left, right = split_bezier_intersecting_with_closedpath(bp, inside, tolerence) if len(left) == 2: codes_left = [Path.LINETO] codes_right = [Path.MOVETO, Path.LINETO] elif len(left) == 3: codes_left = [Path.CURVE3, Path.CURVE3] codes_right = [Path.MOVETO, Path.CURVE3, Path.CURVE3] elif len(left) == 4: codes_left = [Path.CURVE4, Path.CURVE4, Path.CURVE4] codes_right = [Path.MOVETO, Path.CURVE4, Path.CURVE4, Path.CURVE4] else: raise ValueError() verts_left = left[1:] verts_right = right[:] #i += 1 if path.codes is None: path_in = Path(concat([path.vertices[:i], verts_left])) path_out = Path(concat([verts_right, path.vertices[i:]])) else: path_in = Path(concat([path.vertices[:iold], verts_left]), concat([path.codes[:iold], codes_left])) path_out = Path(concat([verts_right, path.vertices[i:]]), concat([codes_right, path.codes[i:]])) if reorder_inout and begin_inside == False: path_in, path_out = path_out, path_in return path_in, path_out def inside_circle(cx, cy, r): r2 = r**2 def _f(xy): x, y = xy return (x-cx)**2 + (y-cy)**2 < r2 return _f # quadratic bezier lines def get_cos_sin(x0, y0, x1, y1): dx, dy = x1-x0, y1-y0 d = (dx*dx + dy*dy)**.5 return dx/d, dy/d def get_parallels(bezier2, width): """ Given the quadraitc bezier control points *bezier2*, returns control points of quadrativ bezier lines roughly parralel to given one separated by *width*. """ # The parallel bezier lines constructed by following ways. # c1 and c2 are contol points representing the begin and end of the bezier line. # cm is the middle point c1x, c1y = bezier2[0] cmx, cmy = bezier2[1] c2x, c2y = bezier2[2] # t1 and t2 is the anlge between c1 and cm, cm, c2. # They are also a angle of the tangential line of the path at c1 and c2 cos_t1, sin_t1 = get_cos_sin(c1x, c1y, cmx, cmy) cos_t2, sin_t2 = get_cos_sin(cmx, cmy, c2x, c2y) # find c1_left, c1_right which are located along the lines # throught c1 and perpendicular to the tangential lines of the # bezier path at a distance of width. Same thing for c2_left and # c2_right with respect to c2. c1x_left, c1y_left, c1x_right, c1y_right = \ get_normal_points(c1x, c1y, cos_t1, sin_t1, width) c2x_left, c2y_left, c2x_right, c2y_right = \ get_normal_points(c2x, c2y, cos_t2, sin_t2, width) # find cm_left which is the intersectng point of a line through # c1_left with angle t1 and a line throught c2_left with angle # t2. Same with cm_right. cmx_left, cmy_left = get_intersection(c1x_left, c1y_left, cos_t1, sin_t1, c2x_left, c2y_left, cos_t2, sin_t2) cmx_right, cmy_right = get_intersection(c1x_right, c1y_right, cos_t1, sin_t1, c2x_right, c2y_right, cos_t2, sin_t2) # the parralel bezier lines are created with control points of # [c1_left, cm_left, c2_left] and [c1_right, cm_right, c2_right] path_left = [(c1x_left, c1y_left), (cmx_left, cmy_left), (c2x_left, c2y_left)] path_right = [(c1x_right, c1y_right), (cmx_right, cmy_right), (c2x_right, c2y_right)] return path_left, path_right def make_wedged_bezier2(bezier2, length, shrink_factor=0.5): """ Being similar to get_parallels, returns control points of two quadrativ bezier lines having a width roughly parralel to given one separated by *width*. """ xx1, yy1 = bezier2[2] xx2, yy2 = bezier2[1] xx3, yy3 = bezier2[0] cx, cy = xx3, yy3 x0, y0 = xx2, yy2 dist = sqrt((x0-cx)**2 + (y0-cy)**2) cos_t, sin_t = (x0-cx)/dist, (y0-cy)/dist, x1, y1, x2, y2 = get_normal_points(cx, cy, cos_t, sin_t, length) xx12, yy12 = (xx1+xx2)/2., (yy1+yy2)/2., xx23, yy23 = (xx2+xx3)/2., (yy2+yy3)/2., dist = sqrt((xx12-xx23)**2 + (yy12-yy23)**2) cos_t, sin_t = (xx12-xx23)/dist, (yy12-yy23)/dist, xm1, ym1, xm2, ym2 = get_normal_points(xx2, yy2, cos_t, sin_t, length*shrink_factor) l_plus = [(x1, y1), (xm1, ym1), (xx1, yy1)] l_minus = [(x2, y2), (xm2, ym2), (xx1, yy1)] return l_plus, l_minus def find_control_points(c1x, c1y, mmx, mmy, c2x, c2y): """ Find control points of the bezier line throught c1, mm, c2. We simply assume that c1, mm, c2 which have parameteric value 0, 0.5, and 1. """ cmx = .5 * (4*mmx - (c1x + c2x)) cmy = .5 * (4*mmy - (c1y + c2y)) return [(c1x, c1y), (cmx, cmy), (c2x, c2y)] def make_wedged_bezier2(bezier2, width, w1=1., wm=0.5, w2=0.): """ Being similar to get_parallels, returns control points of two quadrativ bezier lines having a width roughly parralel to given one separated by *width*. """ # c1, cm, c2 c1x, c1y = bezier2[0] cmx, cmy = bezier2[1] c3x, c3y = bezier2[2] # t1 and t2 is the anlge between c1 and cm, cm, c3. # They are also a angle of the tangential line of the path at c1 and c3 cos_t1, sin_t1 = get_cos_sin(c1x, c1y, cmx, cmy) cos_t2, sin_t2 = get_cos_sin(cmx, cmy, c3x, c3y) # find c1_left, c1_right which are located along the lines # throught c1 and perpendicular to the tangential lines of the # bezier path at a distance of width. Same thing for c3_left and # c3_right with respect to c3. c1x_left, c1y_left, c1x_right, c1y_right = \ get_normal_points(c1x, c1y, cos_t1, sin_t1, width*w1) c3x_left, c3y_left, c3x_right, c3y_right = \ get_normal_points(c3x, c3y, cos_t2, sin_t2, width*w2) # find c12, c23 and c123 which are middle points of c1-cm, cm-c3 and c12-c23 c12x, c12y = (c1x+cmx)*.5, (c1y+cmy)*.5 c23x, c23y = (cmx+c3x)*.5, (cmy+c3y)*.5 c123x, c123y = (c12x+c23x)*.5, (c12y+c23y)*.5 # tangential angle of c123 (angle between c12 and c23) cos_t123, sin_t123 = get_cos_sin(c12x, c12y, c23x, c23y) c123x_left, c123y_left, c123x_right, c123y_right = \ get_normal_points(c123x, c123y, cos_t123, sin_t123, width*wm) path_left = find_control_points(c1x_left, c1y_left, c123x_left, c123y_left, c3x_left, c3y_left) path_right = find_control_points(c1x_right, c1y_right, c123x_right, c123y_right, c3x_right, c3y_right) return path_left, path_right def make_path_regular(p): """ fill in the codes if None. """ c = p.codes if c is None: c = np.empty(p.vertices.shape[:1], "i") c.fill(Path.LINETO) c[0] = Path.MOVETO return Path(p.vertices, c) else: return p def concatenate_paths(paths): """ concatenate list of paths into a single path. """ vertices = [] codes = [] for p in paths: p = make_path_regular(p) vertices.append(p.vertices) codes.append(p.codes) _path = Path(np.concatenate(vertices), np.concatenate(codes)) return _path if 0: path = Path([(0, 0), (1, 0), (2, 2)], [Path.MOVETO, Path.CURVE3, Path.CURVE3]) left, right = divide_path_inout(path, inside) clf() ax = gca()